Moved the Speed member into cEntity class instead of its descendants.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1222 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -36,8 +36,6 @@ private:
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BLOCKTYPE m_BlockType;
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Vector3i m_OriginalPosition;
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float m_SpeedY;
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static bool IsPassable(BLOCKTYPE a_BlockType)
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{
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return ((a_BlockType == E_BLOCK_AIR) || IsBlockLiquid(a_BlockType));
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