Fix sending incorrect date values on world change
Yak shave: make more things use cTickTime. Fix a couple of incorrect modulo-on-millisecond-value by making them use WorldTickAge.
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@@ -2338,6 +2338,36 @@ static int tolua_cClientHandle_SendPluginMessage(lua_State * L)
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static int tolua_cClientHandle_SendTimeUpdate(lua_State * L)
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{
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cLuaState S(L);
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if (
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!S.CheckParamSelf("cClientHandle") ||
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!S.CheckParamNumber(2, 3) ||
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!S.CheckParamBool(4) ||
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!S.CheckParamEnd(5)
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)
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{
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return 0;
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}
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cClientHandle * Client;
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cTickTimeLong::rep WorldAge, WorldDate;
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bool DoDayLightCycle;
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S.GetStackValues(1, Client, WorldAge, WorldDate, DoDayLightCycle);
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if (Client == nullptr)
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{
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return S.ApiParamError("Invalid 'self'");
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}
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Client->SendTimeUpdate(cTickTimeLong(WorldAge), cTickTimeLong(WorldDate), DoDayLightCycle);
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return 0;
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}
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static int tolua_cClientHandle_GetForgeMods(lua_State * L)
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{
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cLuaState S(L);
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@@ -4361,6 +4391,7 @@ void cManualBindings::Bind(lua_State * tolua_S)
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tolua_function(tolua_S, "GetForgeMods", tolua_cClientHandle_GetForgeMods);
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tolua_function(tolua_S, "SendPluginMessage", tolua_cClientHandle_SendPluginMessage);
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tolua_function(tolua_S, "SendTimeUpdate", tolua_cClientHandle_SendTimeUpdate);
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tolua_function(tolua_S, "GetUUID", tolua_cClientHandle_GetUUID);
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tolua_function(tolua_S, "GenerateOfflineUUID", tolua_cClientHandle_GenerateOfflineUUID);
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tolua_function(tolua_S, "IsUUIDOnline", tolua_cClientHandle_IsUUIDOnline);
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