Fixed bug where wolfs would teleport while they were sitting.

This commit is contained in:
STRWarrior
2014-01-26 13:27:35 +01:00
parent a533386144
commit 4c780e7b44
+4 -1
View File
@@ -202,7 +202,10 @@ void cWolf::TickFollowPlayer()
double Distance = (Callback.OwnerPos - GetPosition()).Length();
if (Distance > 30)
{
TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z);
if (!IsSitting())
{
TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z);
}
}
else
{