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Each world now ticks in a separate thread.

This commit is contained in:
madmaxoft
2013-08-11 20:16:41 +02:00
parent c59d80a2af
commit 4c5590636c
8 changed files with 135 additions and 112 deletions

View File

@@ -317,7 +317,7 @@ void cServer::BroadcastChat(const AString & a_Message, const cClientHandle * a_E
bool cServer::Tick(float a_Dt)
{
cRoot::Get()->TickWorlds(a_Dt);
cRoot::Get()->TickCommands();
cClientHandleList RemoveClients;
{