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Update m_LastSentPosition in TeleportToCoords and DoMoveToWorld. (#4211)

This commit is contained in:
peterbell10
2018-04-11 08:39:24 +01:00
committed by Alexander Harkness
parent a0896c63d7
commit 4bf160d596
3 changed files with 18 additions and 4 deletions

View File

@@ -1607,7 +1607,7 @@ void cPlayer::TeleportToCoords(double a_PosX, double a_PosY, double a_PosZ)
// ask plugins to allow teleport to the new position.
if (!cRoot::Get()->GetPluginManager()->CallHookEntityTeleport(*this, m_LastPosition, Vector3d(a_PosX, a_PosY, a_PosZ)))
{
SetPosition(a_PosX, a_PosY, a_PosZ);
ResetPosition({a_PosX, a_PosY, a_PosZ});
FreezeInternal(GetPosition(), false);
m_LastGroundHeight = a_PosY;
m_bIsTeleporting = true;
@@ -1996,7 +1996,7 @@ bool cPlayer::DoMoveToWorld(cWorld * a_World, bool a_ShouldSendRespawn, Vector3d
VERIFY(!GetWorld()->RemovePlayer(*this, false));
// Set position to the new position
SetPosition(a_NewPosition);
ResetPosition(a_NewPosition);
FreezeInternal(a_NewPosition, false);
// Stop all mobs from targeting this player