More Clang warning fixes in the protocols.
This commit is contained in:
@@ -854,7 +854,7 @@ bool cProtocolRecognizer::TryRecognizeProtocol(void)
|
||||
// This must be a lengthed protocol, try if it has the entire initial handshake packet:
|
||||
m_Buffer.ResetRead();
|
||||
UInt32 PacketLen;
|
||||
UInt32 ReadSoFar = m_Buffer.GetReadableSpace();
|
||||
UInt32 ReadSoFar = (UInt32)m_Buffer.GetReadableSpace();
|
||||
if (!m_Buffer.ReadVarInt(PacketLen))
|
||||
{
|
||||
// Not enough bytes for the packet length, keep waiting
|
||||
@@ -931,7 +931,7 @@ bool cProtocolRecognizer::TryRecognizeLengthlessProtocol(void)
|
||||
bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRemaining)
|
||||
{
|
||||
UInt32 PacketType;
|
||||
UInt32 NumBytesRead = m_Buffer.GetReadableSpace();
|
||||
UInt32 NumBytesRead = (UInt32)m_Buffer.GetReadableSpace();
|
||||
if (!m_Buffer.ReadVarInt(PacketType))
|
||||
{
|
||||
return false;
|
||||
@@ -962,7 +962,7 @@ bool cProtocolRecognizer::TryRecognizeLengthedProtocol(UInt32 a_PacketLengthRema
|
||||
m_Buffer.ReadBEShort(ServerPort);
|
||||
m_Buffer.ReadVarInt(NextState);
|
||||
m_Buffer.CommitRead();
|
||||
m_Protocol = new cProtocol172(m_Client, ServerAddress, ServerPort, NextState);
|
||||
m_Protocol = new cProtocol172(m_Client, ServerAddress, (UInt16)ServerPort, NextState);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user