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Merge branch 'master' into EntityCustomName

Conflicts:
	src/ClientHandle.cpp
	src/ClientHandle.h
	src/Protocol/Protocol.h
	src/Protocol/Protocol125.cpp
	src/Protocol/Protocol125.h
	src/Protocol/Protocol17x.cpp
	src/Protocol/Protocol17x.h
	src/Protocol/ProtocolRecognizer.cpp
	src/Protocol/ProtocolRecognizer.h
	src/World.cpp
	src/World.h
This commit is contained in:
Howaner
2014-09-23 14:39:49 +02:00
232 changed files with 10895 additions and 4787 deletions

View File

@@ -38,7 +38,7 @@ function Initialize(Plugin)
-- _X: Disabled so that the normal operation doesn't interfere with anything
-- PM:AddHook(cPluginManager.HOOK_CHUNK_GENERATED, OnChunkGenerated);
PM:BindCommand("/cm", "debuggers", HandleCustomNameCmd, "- Gives you a custom name");
PM:BindCommand("/nick", "debuggers", HandleNickCmd, "- Gives you a custom name");
PM:BindCommand("/le", "debuggers", HandleListEntitiesCmd, "- Shows a list of all the loaded entities");
PM:BindCommand("/ke", "debuggers", HandleKillEntitiesCmd, "- Kills all the loaded entities");
PM:BindCommand("/wool", "debuggers", HandleWoolCmd, "- Sets all your armor to blue wool");
@@ -66,6 +66,8 @@ function Initialize(Plugin)
PM:BindCommand("/sb", "debuggers", HandleSetBiome, "- Sets the biome around you to the specified one");
PM:BindCommand("/wesel", "debuggers", HandleWESel, "- Expands the current WE selection by 1 block in X/Z");
PM:BindCommand("/rmitem", "debuggers", HandleRMItem, "- Remove the specified item from the inventory.");
PM:BindCommand("/pickups", "debuggers", HandlePickups, "- Spawns random pickups around you");
PM:BindCommand("/poof", "debuggers", HandlePoof, "- Nudges pickups close to you away from you");
Plugin:AddWebTab("Debuggers", HandleRequest_Debuggers)
Plugin:AddWebTab("StressTest", HandleRequest_StressTest)
@@ -769,14 +771,13 @@ end
function HandleCustomNameCmd(Split, Player)
function HandleNickCmd(Split, Player)
if (Split[2] == nil) then
Player:SendMessage("Usage: /cm [CustomName]");
Player:SendMessage("Usage: /nick [CustomName]");
return true;
end
local NewName = Split[2]
Player:SetCustomName(NewName);
Player:SetCustomName(Split[2]);
Player:SendMessageSuccess("Custom name setted to " .. Player:GetCustomName() .. "!")
return true
end
@@ -1517,7 +1518,7 @@ function OnPlayerJoined(a_Player)
-- Test composite chat chaining:
a_Player:SendMessage(cCompositeChat()
:AddTextPart("Hello, ")
:AddUrlPart(a_Player:GetName(), "www.mc-server.org", "u@2")
:AddUrlPart(a_Player:GetName(), "http://www.mc-server.org", "u@2")
:AddSuggestCommandPart(", and welcome.", "/help", "u")
:AddRunCommandPart(" SetDay", "/time set 0")
)
@@ -1575,3 +1576,57 @@ end
local PossibleItems =
{
cItem(E_ITEM_DIAMOND),
cItem(E_ITEM_GOLD),
cItem(E_ITEM_IRON),
cItem(E_ITEM_DYE, 1, E_META_DYE_BLUE), -- Lapis lazuli
cItem(E_ITEM_COAL),
}
function HandlePickups(a_Split, a_Player)
local PlayerX = a_Player:GetPosX()
local PlayerY = a_Player:GetPosY()
local PlayerZ = a_Player:GetPosZ()
local World = a_Player:GetWorld()
local Range = 12
for x = 0, Range do for z = 0, Range do
local px = PlayerX + x - Range / 2
local pz = PlayerZ + z - Range / 2
local Items = cItems()
Items:Add(PossibleItems[math.random(#PossibleItems)])
World:SpawnItemPickups(Items, px, PlayerY, pz, 0)
end end -- for z, for x
return true
end
function HandlePoof(a_Split, a_Player)
local PlayerPos = Vector3d(a_Player:GetPosition()) -- Create a copy of the position
PlayerPos.y = PlayerPos.y - 1
local Box = cBoundingBox(PlayerPos, 4, 2)
local NumEntities = 0
a_Player:GetWorld():ForEachEntityInBox(Box,
function (a_Entity)
if not(a_Entity:IsPlayer()) then
local AddSpeed = a_Entity:GetPosition() - PlayerPos -- Speed away from the player
a_Entity:AddSpeed(AddSpeed * 32 / (AddSpeed:SqrLength() + 1)) -- The further away, the less speed to add
NumEntities = NumEntities + 1
end
end
)
a_Player:SendMessage("Poof! (" .. NumEntities .. " entities)")
return true
end