Removed cBlockEntity:CreateByBlockType() from the Lua API.
Plugins cannot be allowed to create block entities, that would result in memory leaks.
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@@ -47,13 +47,13 @@ public:
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m_World = a_World;
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}
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// tolua_begin
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/// Creates a new block entity for the specified block type
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/// If a_World is valid, then the entity is created bound to that world
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/// Returns NULL for unknown block types
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static cBlockEntity * CreateByBlockType(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World = NULL);
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// tolua_begin
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// Position, in absolute block coordinates:
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int GetPosX(void) const { return m_PosX; }
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int GetPosY(void) const { return m_PosY; }
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