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Revert "Replace ItemCallbacks with lambdas (#3948)"

This reverts commit 496c337cdf.
This commit is contained in:
LogicParrot
2017-09-02 10:45:06 +03:00
committed by Alexander Harkness
parent 700bbdabf5
commit 49c443896d
67 changed files with 1832 additions and 874 deletions

View File

@@ -138,18 +138,33 @@ bool cChestEntity::UsedBy(cPlayer * a_Player)
void cChestEntity::ScanNeighbours()
{
// Callback for finding neighbouring chest:
auto FindNeighbour = [this](cChestEntity & a_Chest)
class cFindNeighbour :
public cChestCallback
{
if (a_Chest.GetBlockType() != m_BlockType)
public:
cChestEntity * m_Neighbour;
BLOCKTYPE m_ChestType;
cFindNeighbour(BLOCKTYPE a_ChestType) :
m_Neighbour(nullptr),
m_ChestType(a_ChestType)
{
// Neighboring block is not the same type of chest
return true;
}
m_Neighbour = &a_Chest;
return false;
virtual bool Item(cChestEntity * a_Chest) override
{
if (a_Chest->GetBlockType() != m_ChestType)
{
// Neighboring block is not the same type of chest
return true;
}
m_Neighbour = a_Chest;
return false;
}
};
// Scan horizontally adjacent blocks for any neighbouring chest of the same type:
cFindNeighbour FindNeighbour(m_BlockType);
if (
m_World->DoWithChestAt(m_PosX - 1, m_PosY, m_PosZ, FindNeighbour) ||
m_World->DoWithChestAt(m_PosX + 1, m_PosY, m_PosZ, FindNeighbour) ||
@@ -157,6 +172,7 @@ void cChestEntity::ScanNeighbours()
m_World->DoWithChestAt(m_PosX, m_PosY, m_PosZ + 1, FindNeighbour)
)
{
m_Neighbour = FindNeighbour.m_Neighbour;
m_Neighbour->m_Neighbour = this;
// Force neighbour's window shut. Does Mojang server do this or should a double window open?
m_Neighbour->DestroyWindow();