Thread-safe chunk generation, storage and generator are queried for progress while initializing server
Note that this commit breaks foliage generation - there are no trees in the chunks generated! git-svn-id: http://mc-server.googlecode.com/svn/trunk@292 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -43,6 +43,10 @@ public:
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void Stop(void);
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void GenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ); // Queues the chunk for generation; removes duplicate requests
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void WaitForQueueEmpty(void);
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int GetQueueLength(void);
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private:
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@@ -52,6 +56,7 @@ private:
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cCriticalSection m_CS;
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cChunkCoordsList m_Queue;
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cEvent m_Event; // Set when an item is added to the queue or the thread should terminate
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cEvent m_evtRemoved; // Set when an item is removed from the queue
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// cIsThread override:
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virtual void Execute(void) override;
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