Replace ItemCallbacks with lambdas (#3948)
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@@ -193,8 +193,7 @@ bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
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{
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UNUSED(a_CurrentTick);
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class cHopperPickupSearchCallback :
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public cEntityCallback
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class cHopperPickupSearchCallback
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{
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public:
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cHopperPickupSearchCallback(const Vector3i & a_Pos, cItemGrid & a_Contents) :
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@@ -204,22 +203,20 @@ bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
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{
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}
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virtual bool Item(cEntity * a_Entity) override
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bool operator () (cEntity & a_Entity)
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{
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ASSERT(a_Entity != nullptr);
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if (!a_Entity->IsPickup())
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if (!a_Entity.IsPickup())
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{
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return false;
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}
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Vector3f EntityPos = a_Entity->GetPosition();
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Vector3f EntityPos = a_Entity.GetPosition();
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Vector3f BlockPos(m_Pos.x + 0.5f, static_cast<float>(m_Pos.y) + 1, m_Pos.z + 0.5f); // One block above hopper, and search from center outwards
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double Distance = (EntityPos - BlockPos).Length();
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if (Distance < 0.5)
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{
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if (TrySuckPickupIn(static_cast<cPickup *>(a_Entity)))
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if (TrySuckPickupIn(static_cast<cPickup &>(a_Entity)))
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{
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return false;
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}
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@@ -228,9 +225,9 @@ bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
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return false;
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}
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bool TrySuckPickupIn(cPickup * a_Pickup)
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bool TrySuckPickupIn(cPickup & a_Pickup)
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{
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cItem & Item = a_Pickup->GetItem();
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cItem & Item = a_Pickup.GetItem();
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for (int i = 0; i < ContentsWidth * ContentsHeight; i++)
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{
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@@ -238,7 +235,7 @@ bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
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{
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m_bFoundPickupsAbove = true;
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m_Contents.SetSlot(i, Item);
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a_Pickup->Destroy(); // Kill pickup
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a_Pickup.Destroy(); // Kill pickup
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return true;
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}
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@@ -252,7 +249,7 @@ bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
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if (Item.IsEmpty())
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{
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a_Pickup->Destroy(); // Kill pickup if all items were added
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a_Pickup.Destroy(); // Kill pickup if all items were added
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}
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return true;
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}
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