Merge branch 'master' into PreventNewWarnings
Conflicts: src/Entities/ArrowEntity.cpp
This commit is contained in:
@@ -84,7 +84,7 @@ void cArrowEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFa
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int X = BlockHit.x, Y = BlockHit.y, Z = BlockHit.z;
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m_HitBlockPos = Vector3i(X, Y, Z);
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// Broadcast arrow hit sound
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m_World->BroadcastSoundEffect("random.bowhit", (double)X, (double)Y, (double)Z, 0.5f, (float)(0.75 + ((float)((GetUniqueID() * 23) % 32)) / 64));
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@@ -115,7 +115,7 @@ void cArrowEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
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Damage += ExtraDamage;
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}
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int KnockbackAmount = 1;
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// int KnockbackAmount = 1;
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unsigned int PunchLevel = m_CreatorData.m_Enchantments.GetLevel(cEnchantments::enchPunch);
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if (PunchLevel > 0)
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{
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@@ -130,8 +130,9 @@ void cArrowEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
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a_EntityHit.SetSpeed(FinalSpeed);
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}
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a_EntityHit.TakeDamage(dtRangedAttack, this, Damage, KnockbackAmount);
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// a_EntityHit.TakeDamage(dtRangedAttack, this, Damage, KnockbackAmount); // TODO fix knockback.
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a_EntityHit.TakeDamage(dtRangedAttack, this, Damage, 0); // Until knockback is fixed.
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if (IsOnFire() && !a_EntityHit.IsSubmerged() && !a_EntityHit.IsSwimming())
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{
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a_EntityHit.StartBurning(100);
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