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Finished renaming cPlugin_NewLua to cPluginLua.

This commit is contained in:
madmaxoft
2013-08-19 09:39:18 +02:00
parent dd030fa892
commit 493100bdb0
11 changed files with 115 additions and 114 deletions

View File

@@ -21,9 +21,9 @@ extern "C"
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cPlugin_NewLua:
// cPluginLua:
cPlugin_NewLua::cPlugin_NewLua(const AString & a_PluginDirectory) :
cPluginLua::cPluginLua(const AString & a_PluginDirectory) :
cPlugin(a_PluginDirectory),
m_LuaState(Printf("plugin %s", a_PluginDirectory.c_str()))
{
@@ -33,7 +33,7 @@ cPlugin_NewLua::cPlugin_NewLua(const AString & a_PluginDirectory) :
cPlugin_NewLua::~cPlugin_NewLua()
cPluginLua::~cPluginLua()
{
cCSLock Lock(m_CriticalSection);
m_LuaState.Close();
@@ -43,7 +43,7 @@ cPlugin_NewLua::~cPlugin_NewLua()
bool cPlugin_NewLua::Initialize(void)
bool cPluginLua::Initialize(void)
{
cCSLock Lock(m_CriticalSection);
if (!m_LuaState.IsValid())
@@ -98,7 +98,7 @@ bool cPlugin_NewLua::Initialize(void)
void cPlugin_NewLua::OnDisable(void)
void cPluginLua::OnDisable(void)
{
cCSLock Lock(m_CriticalSection);
if (!m_LuaState.HasFunction("OnDisable"))
@@ -112,7 +112,7 @@ void cPlugin_NewLua::OnDisable(void)
void cPlugin_NewLua::Tick(float a_Dt)
void cPluginLua::Tick(float a_Dt)
{
cCSLock Lock(m_CriticalSection);
m_LuaState.Call(GetHookFnName(cPluginManager::HOOK_TICK), a_Dt);
@@ -122,7 +122,7 @@ void cPlugin_NewLua::Tick(float a_Dt)
bool cPlugin_NewLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups)
bool cPluginLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, cItems & a_Pickups)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -134,7 +134,7 @@ bool cPlugin_NewLua::OnBlockToPickups(cWorld * a_World, cEntity * a_Digger, int
bool cPlugin_NewLua::OnChat(cPlayer * a_Player, AString & a_Message)
bool cPluginLua::OnChat(cPlayer * a_Player, AString & a_Message)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -146,7 +146,7 @@ bool cPlugin_NewLua::OnChat(cPlayer * a_Player, AString & a_Message)
bool cPlugin_NewLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
bool cPluginLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -158,7 +158,7 @@ bool cPlugin_NewLua::OnChunkAvailable(cWorld * a_World, int a_ChunkX, int a_Chun
bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
bool cPluginLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -170,7 +170,7 @@ bool cPlugin_NewLua::OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_Chun
bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
bool cPluginLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_ChunkZ, cChunkDesc * a_ChunkDesc)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -182,7 +182,7 @@ bool cPlugin_NewLua::OnChunkGenerating(cWorld * a_World, int a_ChunkX, int a_Chu
bool cPlugin_NewLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
bool cPluginLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -194,7 +194,7 @@ bool cPlugin_NewLua::OnChunkUnloaded(cWorld * a_World, int a_ChunkX, int a_Chunk
bool cPlugin_NewLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
bool cPluginLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_ChunkZ)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -206,7 +206,7 @@ bool cPlugin_NewLua::OnChunkUnloading(cWorld * a_World, int a_ChunkX, int a_Chun
bool cPlugin_NewLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup)
bool cPluginLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -218,7 +218,7 @@ bool cPlugin_NewLua::OnCollectingPickup(cPlayer * a_Player, cPickup * a_Pickup)
bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
bool cPluginLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -230,7 +230,7 @@ bool cPlugin_NewLua::OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftin
bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
bool cPluginLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -242,7 +242,7 @@ bool cPlugin_NewLua::OnDisconnect(cPlayer * a_Player, const AString & a_Reason)
bool cPlugin_NewLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split)
bool cPluginLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector & a_Split)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -254,7 +254,7 @@ bool cPlugin_NewLua::OnExecuteCommand(cPlayer * a_Player, const AStringVector &
bool cPlugin_NewLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
bool cPluginLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -284,7 +284,7 @@ bool cPlugin_NewLua::OnExploded(cWorld & a_World, double a_ExplosionSize, bool a
bool cPlugin_NewLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
bool cPluginLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, bool & a_CanCauseFire, double a_X, double a_Y, double a_Z, eExplosionSource a_Source, void * a_SourceData)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -314,7 +314,7 @@ bool cPlugin_NewLua::OnExploding(cWorld & a_World, double & a_ExplosionSize, boo
bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username)
bool cPluginLua::OnHandshake(cClientHandle * a_Client, const AString & a_Username)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -326,7 +326,7 @@ bool cPlugin_NewLua::OnHandshake(cClientHandle * a_Client, const AString & a_Use
bool cPlugin_NewLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum)
bool cPluginLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -338,7 +338,7 @@ bool cPlugin_NewLua::OnHopperPullingItem(cWorld & a_World, cHopperEntity & a_Hop
bool cPlugin_NewLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum)
bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -350,7 +350,7 @@ bool cPlugin_NewLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hop
bool cPlugin_NewLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer)
bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -362,7 +362,7 @@ bool cPlugin_NewLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer)
bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
bool cPluginLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -374,7 +374,7 @@ bool cPlugin_NewLua::OnLogin(cClientHandle * a_Client, int a_ProtocolVersion, co
bool cPlugin_NewLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
bool cPluginLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -386,7 +386,7 @@ bool cPlugin_NewLua::OnPlayerAnimation(cPlayer & a_Player, int a_Animation)
bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
bool cPluginLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -398,7 +398,7 @@ bool cPlugin_NewLua::OnPlayerBreakingBlock(cPlayer & a_Player, int a_BlockX, int
bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
bool cPluginLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -410,7 +410,7 @@ bool cPlugin_NewLua::OnPlayerBrokenBlock(cPlayer & a_Player, int a_BlockX, int a
bool cPlugin_NewLua::OnPlayerEating(cPlayer & a_Player)
bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -422,7 +422,7 @@ bool cPlugin_NewLua::OnPlayerEating(cPlayer & a_Player)
bool cPlugin_NewLua::OnPlayerJoined(cPlayer & a_Player)
bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -434,7 +434,7 @@ bool cPlugin_NewLua::OnPlayerJoined(cPlayer & a_Player)
bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
bool cPluginLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -446,7 +446,7 @@ bool cPlugin_NewLua::OnPlayerLeftClick(cPlayer & a_Player, int a_BlockX, int a_B
bool cPlugin_NewLua::OnPlayerMoved(cPlayer & a_Player)
bool cPluginLua::OnPlayerMoved(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -458,7 +458,7 @@ bool cPlugin_NewLua::OnPlayerMoved(cPlayer & a_Player)
bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
bool cPluginLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -470,7 +470,7 @@ bool cPlugin_NewLua::OnPlayerPlacedBlock(cPlayer & a_Player, int a_BlockX, int a
bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
bool cPluginLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -482,7 +482,7 @@ bool cPlugin_NewLua::OnPlayerPlacingBlock(cPlayer & a_Player, int a_BlockX, int
bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
bool cPluginLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -494,7 +494,7 @@ bool cPlugin_NewLua::OnPlayerRightClick(cPlayer & a_Player, int a_BlockX, int a_
bool cPlugin_NewLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
bool cPluginLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a_Entity)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -506,7 +506,7 @@ bool cPlugin_NewLua::OnPlayerRightClickingEntity(cPlayer & a_Player, cEntity & a
bool cPlugin_NewLua::OnPlayerShooting(cPlayer & a_Player)
bool cPluginLua::OnPlayerShooting(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -518,7 +518,7 @@ bool cPlugin_NewLua::OnPlayerShooting(cPlayer & a_Player)
bool cPlugin_NewLua::OnPlayerSpawned(cPlayer & a_Player)
bool cPluginLua::OnPlayerSpawned(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -530,7 +530,7 @@ bool cPlugin_NewLua::OnPlayerSpawned(cPlayer & a_Player)
bool cPlugin_NewLua::OnPlayerTossingItem(cPlayer & a_Player)
bool cPluginLua::OnPlayerTossingItem(cPlayer & a_Player)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -542,7 +542,7 @@ bool cPlugin_NewLua::OnPlayerTossingItem(cPlayer & a_Player)
bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
bool cPluginLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -554,7 +554,7 @@ bool cPlugin_NewLua::OnPlayerUsedBlock(cPlayer & a_Player, int a_BlockX, int a_B
bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
bool cPluginLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -566,7 +566,7 @@ bool cPlugin_NewLua::OnPlayerUsedItem(cPlayer & a_Player, int a_BlockX, int a_Bl
bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
bool cPluginLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -578,7 +578,7 @@ bool cPlugin_NewLua::OnPlayerUsingBlock(cPlayer & a_Player, int a_BlockX, int a_
bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
bool cPluginLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -590,7 +590,7 @@ bool cPlugin_NewLua::OnPlayerUsingItem(cPlayer & a_Player, int a_BlockX, int a_B
bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
bool cPluginLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -602,7 +602,7 @@ bool cPlugin_NewLua::OnPostCrafting(const cPlayer * a_Player, const cCraftingGri
bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
bool cPluginLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -614,7 +614,7 @@ bool cPlugin_NewLua::OnPreCrafting(const cPlayer * a_Player, const cCraftingGrid
bool cPlugin_NewLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
bool cPluginLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -626,7 +626,7 @@ bool cPlugin_NewLua::OnSpawnedEntity(cWorld & a_World, cEntity & a_Entity)
bool cPlugin_NewLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
bool cPluginLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -638,7 +638,7 @@ bool cPlugin_NewLua::OnSpawnedMonster(cWorld & a_World, cMonster & a_Monster)
bool cPlugin_NewLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
bool cPluginLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -650,7 +650,7 @@ bool cPlugin_NewLua::OnSpawningEntity(cWorld & a_World, cEntity & a_Entity)
bool cPlugin_NewLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
bool cPluginLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -662,7 +662,7 @@ bool cPlugin_NewLua::OnSpawningMonster(cWorld & a_World, cMonster & a_Monster)
bool cPlugin_NewLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
bool cPluginLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -674,7 +674,7 @@ bool cPlugin_NewLua::OnTakeDamage(cEntity & a_Receiver, TakeDamageInfo & a_TDI)
bool cPlugin_NewLua::OnUpdatedSign(
bool cPluginLua::OnUpdatedSign(
cWorld * a_World,
int a_BlockX, int a_BlockY, int a_BlockZ,
const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4,
@@ -691,7 +691,7 @@ bool cPlugin_NewLua::OnUpdatedSign(
bool cPlugin_NewLua::OnUpdatingSign(
bool cPluginLua::OnUpdatingSign(
cWorld * a_World,
int a_BlockX, int a_BlockY, int a_BlockZ,
AString & a_Line1, AString & a_Line2, AString & a_Line3, AString & a_Line4,
@@ -708,7 +708,7 @@ bool cPlugin_NewLua::OnUpdatingSign(
bool cPlugin_NewLua::OnWeatherChanged(cWorld & a_World)
bool cPluginLua::OnWeatherChanged(cWorld & a_World)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -720,7 +720,7 @@ bool cPlugin_NewLua::OnWeatherChanged(cWorld & a_World)
bool cPlugin_NewLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
bool cPluginLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather)
{
cCSLock Lock(m_CriticalSection);
bool res = false;
@@ -734,7 +734,7 @@ bool cPlugin_NewLua::OnWeatherChanging(cWorld & a_World, eWeather & a_NewWeather
bool cPlugin_NewLua::OnWorldTick(cWorld & a_World, float a_Dt)
bool cPluginLua::OnWorldTick(cWorld & a_World, float a_Dt)
{
cCSLock Lock(m_CriticalSection);
m_LuaState.Call(GetHookFnName(cPluginManager::HOOK_WORLD_TICK), &a_World, a_Dt);
@@ -745,7 +745,7 @@ bool cPlugin_NewLua::OnWorldTick(cWorld & a_World, float a_Dt)
bool cPlugin_NewLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player)
bool cPluginLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Player)
{
ASSERT(!a_Split.empty());
CommandMap::iterator cmd = m_Commands.find(a_Split[0]);
@@ -765,7 +765,7 @@ bool cPlugin_NewLua::HandleCommand(const AStringVector & a_Split, cPlayer * a_Pl
bool cPlugin_NewLua::HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output)
bool cPluginLua::HandleConsoleCommand(const AStringVector & a_Split, cCommandOutputCallback & a_Output)
{
ASSERT(!a_Split.empty());
CommandMap::iterator cmd = m_ConsoleCommands.find(a_Split[0]);
@@ -792,7 +792,7 @@ bool cPlugin_NewLua::HandleConsoleCommand(const AStringVector & a_Split, cComman
void cPlugin_NewLua::ClearCommands(void)
void cPluginLua::ClearCommands(void)
{
cCSLock Lock(m_CriticalSection);
@@ -811,7 +811,7 @@ void cPlugin_NewLua::ClearCommands(void)
void cPlugin_NewLua::ClearConsoleCommands(void)
void cPluginLua::ClearConsoleCommands(void)
{
cCSLock Lock(m_CriticalSection);
@@ -830,7 +830,7 @@ void cPlugin_NewLua::ClearConsoleCommands(void)
bool cPlugin_NewLua::CanAddHook(cPluginManager::PluginHook a_Hook)
bool cPluginLua::CanAddHook(cPluginManager::PluginHook a_Hook)
{
const char * FnName = GetHookFnName(a_Hook);
if (FnName == NULL)
@@ -871,7 +871,7 @@ bool cPlugin_NewLua::CanAddHook(cPluginManager::PluginHook a_Hook)
const char * cPlugin_NewLua::GetHookFnName(cPluginManager::PluginHook a_Hook)
const char * cPluginLua::GetHookFnName(cPluginManager::PluginHook a_Hook)
{
switch (a_Hook)
{
@@ -928,7 +928,7 @@ const char * cPlugin_NewLua::GetHookFnName(cPluginManager::PluginHook a_Hook)
AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request )
AString cPluginLua::HandleWebRequest(const HTTPRequest * a_Request )
{
cCSLock Lock(m_CriticalSection);
std::string RetVal = "";
@@ -968,7 +968,7 @@ AString cPlugin_NewLua::HandleWebRequest(const HTTPRequest * a_Request )
bool cPlugin_NewLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference)
bool cPluginLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState, int a_FunctionReference)
{
cCSLock Lock(m_CriticalSection);
if (a_LuaState != m_LuaState)
@@ -990,7 +990,7 @@ bool cPlugin_NewLua::AddWebTab(const AString & a_Title, lua_State * a_LuaState,
void cPlugin_NewLua::BindCommand(const AString & a_Command, int a_FnRef)
void cPluginLua::BindCommand(const AString & a_Command, int a_FnRef)
{
ASSERT(m_Commands.find(a_Command) == m_Commands.end());
m_Commands[a_Command] = a_FnRef;
@@ -1000,7 +1000,7 @@ void cPlugin_NewLua::BindCommand(const AString & a_Command, int a_FnRef)
void cPlugin_NewLua::BindConsoleCommand(const AString & a_Command, int a_FnRef)
void cPluginLua::BindConsoleCommand(const AString & a_Command, int a_FnRef)
{
ASSERT(m_ConsoleCommands.find(a_Command) == m_ConsoleCommands.end());
m_ConsoleCommands[a_Command] = a_FnRef;
@@ -1010,7 +1010,7 @@ void cPlugin_NewLua::BindConsoleCommand(const AString & a_Command, int a_FnRef)
void cPlugin_NewLua::Unreference(int a_LuaRef)
void cPluginLua::Unreference(int a_LuaRef)
{
cCSLock Lock(m_CriticalSection);
luaL_unref(m_LuaState, LUA_REGISTRYINDEX, a_LuaRef);
@@ -1020,7 +1020,7 @@ void cPlugin_NewLua::Unreference(int a_LuaRef)
bool cPlugin_NewLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse)
bool cPluginLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPlayer & a_Player, bool a_CanRefuse)
{
ASSERT(a_FnRef != LUA_REFNIL);
@@ -1034,7 +1034,7 @@ bool cPlugin_NewLua::CallbackWindowClosing(int a_FnRef, cWindow & a_Window, cPla
void cPlugin_NewLua::CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, int a_SlotNum)
void cPluginLua::CallbackWindowSlotChanged(int a_FnRef, cWindow & a_Window, int a_SlotNum)
{
ASSERT(a_FnRef != LUA_REFNIL);