1
0

Fixed minor formatting issues from #682

- Removed unused PlaySoundEffect
* Simplified and parenthesised code
This commit is contained in:
Tiger Wang
2014-02-16 13:37:36 +00:00
parent 16df93c500
commit 4908b6f500
3 changed files with 3 additions and 16 deletions

View File

@@ -1059,15 +1059,6 @@ void cPlayer::CloseWindowIfID(char a_WindowID, bool a_CanRefuse)
void cPlayer::PlaySoundEffect(const AString & a_SoundName, float a_Volume, float a_Pitch)
{
m_ClientHandle->SendSoundEffect(a_SoundName, (int) (GetPosX() * 8.0), (int) (GetPosY() * 8.0), (int) (GetPosZ() * 8.0), a_Volume, a_Pitch);
}
void cPlayer::SetLastBlockActionTime()
{
if (m_World != NULL)
@@ -1796,7 +1787,7 @@ void cPlayer::HandleFood(void)
Heal(1);
m_FoodExhaustionLevel += 3;
}
else if (m_FoodLevel <= 0 && m_Health > 1)
else if ((m_FoodLevel <= 0) && (m_Health > 1))
{
// Damage from starving
TakeDamage(dtStarving, NULL, 1, 1, 0);