Added a_Digger check
This commit is contained in:
@@ -400,9 +400,9 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI)
|
||||
for (size_t i = 0; i < ARRAYCOUNT(ArmorItems); i++)
|
||||
{
|
||||
cItem Item = ArmorItems[i];
|
||||
if (Item.m_Enchantments.GetLevel(cEnchantments::enchThorns) > ThornsLevel) ThornsLevel = Item.m_Enchantments.GetLevel(cEnchantments::enchThorns);
|
||||
ThornsLevel = std::max(ThornsLevel, Item.m_Enchantments.GetLevel(cEnchantments::enchThorns));
|
||||
}
|
||||
|
||||
|
||||
if (ThornsLevel > 0)
|
||||
{
|
||||
int Chance = ThornsLevel * 15;
|
||||
|
||||
Reference in New Issue
Block a user