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changed mob age from char to int

This commit is contained in:
Julian Laubstein
2015-08-24 23:05:15 +02:00
parent 85a3076b19
commit 48f84cc3e9
4 changed files with 92 additions and 41 deletions

View File

@@ -2344,8 +2344,14 @@ void cWSSAnvil::LoadHorseFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age");
if (AgeableIdx > 0)
{
Byte Age = a_NBT.GetByte(AgeableIdx);
Monster->SetAge(static_cast<char>(Age));
int Age;
switch (a_NBT.GetType(AgeableIdx))
{
case TAG_Byte: Age = static_cast<int>(a_NBT.GetByte(AgeableIdx)); break;
case TAG_Int: Age = a_NBT.GetInt (AgeableIdx); break;
default: Age = 0; break;
}
Monster->SetAge(Age);
}
a_Entities.push_back(Monster.release());
@@ -2440,8 +2446,14 @@ void cWSSAnvil::LoadOcelotFromNBT(cEntityList & a_Entities, const cParsedNBT & a
int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age");
if (AgeableIdx > 0)
{
Byte Age = a_NBT.GetByte(AgeableIdx);
Monster->SetAge(static_cast<char>(Age));
int Age;
switch (a_NBT.GetType(AgeableIdx))
{
case TAG_Byte: Age = static_cast<int>(a_NBT.GetByte(AgeableIdx)); break;
case TAG_Int: Age = a_NBT.GetInt (AgeableIdx); break;
default: Age = 0; break;
}
Monster->SetAge(Age);
}
a_Entities.push_back(Monster.release());
@@ -2467,8 +2479,14 @@ void cWSSAnvil::LoadPigFromNBT(cEntityList & a_Entities, const cParsedNBT & a_NB
int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age");
if (AgeableIdx > 0)
{
Byte Age = a_NBT.GetByte(AgeableIdx);
Monster->SetAge(static_cast<char>(Age));
int Age;
switch (a_NBT.GetType(AgeableIdx))
{
case TAG_Byte: Age = static_cast<int>(a_NBT.GetByte(AgeableIdx)); break;
case TAG_Int: Age = a_NBT.GetInt (AgeableIdx); break;
default: Age = 0; break;
}
Monster->SetAge(Age);
}
a_Entities.push_back(Monster.release());
@@ -2505,8 +2523,14 @@ void cWSSAnvil::LoadRabbitFromNBT(cEntityList & a_Entities, const cParsedNBT & a
int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age");
if (AgeableIdx > 0)
{
Byte Age = a_NBT.GetByte(AgeableIdx);
Monster->SetAge(static_cast<char>(Age));
int Age;
switch (a_NBT.GetType(AgeableIdx))
{
case TAG_Byte: Age = static_cast<int>(a_NBT.GetByte(AgeableIdx)); break;
case TAG_Int: Age = a_NBT.GetInt (AgeableIdx); break;
default: Age = 0; break;
}
Monster->SetAge(Age);
}
a_Entities.push_back(Monster.release());
@@ -2545,8 +2569,14 @@ void cWSSAnvil::LoadSheepFromNBT(cEntityList & a_Entities, const cParsedNBT & a_
int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age");
if (AgeableIdx > 0)
{
Byte Age = a_NBT.GetByte(AgeableIdx);
Monster->SetAge(static_cast<char>(Age));
int Age;
switch (a_NBT.GetType(AgeableIdx))
{
case TAG_Byte: Age = static_cast<int>(a_NBT.GetByte(AgeableIdx)); break;
case TAG_Int: Age = a_NBT.GetInt (AgeableIdx); break;
default: Age = 0; break;
}
Monster->SetAge(Age);
}
a_Entities.push_back(Monster.release());
@@ -2717,8 +2747,14 @@ void cWSSAnvil::LoadVillagerFromNBT(cEntityList & a_Entities, const cParsedNBT &
int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age");
if (AgeableIdx > 0)
{
Byte Age = a_NBT.GetByte(AgeableIdx);
Monster->SetAge(static_cast<char>(Age));
int Age;
switch (a_NBT.GetType(AgeableIdx))
{
case TAG_Byte: Age = static_cast<int>(a_NBT.GetByte(AgeableIdx)); break;
case TAG_Int: Age = a_NBT.GetInt (AgeableIdx); break;
default: Age = 0; break;
}
Monster->SetAge(Age);
}
@@ -2825,8 +2861,14 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N
int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age");
if (AgeableIdx > 0)
{
Byte Age = a_NBT.GetByte(AgeableIdx);
Monster->SetAge(static_cast<char>(Age));
int Age;
switch (a_NBT.GetType(AgeableIdx))
{
case TAG_Byte: Age = static_cast<int>(a_NBT.GetByte(AgeableIdx)); break;
case TAG_Int: Age = a_NBT.GetInt (AgeableIdx); break;
default: Age = 0; break;
}
Monster->SetAge(Age);
}
a_Entities.push_back(Monster.release());
@@ -2860,8 +2902,14 @@ void cWSSAnvil::LoadZombieFromNBT(cEntityList & a_Entities, const cParsedNBT & a
int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age");
if (AgeableIdx > 0)
{
Byte Age = a_NBT.GetByte(AgeableIdx);
Monster->SetAge(static_cast<char>(Age));
int Age;
switch (a_NBT.GetType(AgeableIdx))
{
case TAG_Byte: Age = static_cast<int>(a_NBT.GetByte(AgeableIdx)); break;
case TAG_Int: Age = a_NBT.GetInt (AgeableIdx); break;
default: Age = 0; break;
}
Monster->SetAge(Age);
}
a_Entities.push_back(Monster.release());
@@ -2887,8 +2935,14 @@ void cWSSAnvil::LoadPigZombieFromNBT(cEntityList & a_Entities, const cParsedNBT
int AgeableIdx = a_NBT.FindChildByName(a_TagIdx, "Age");
if (AgeableIdx > 0)
{
Byte Age = a_NBT.GetByte(AgeableIdx);
Monster->SetAge(static_cast<char>(Age));
int Age;
switch (a_NBT.GetType(AgeableIdx))
{
case TAG_Byte: Age = static_cast<int>(a_NBT.GetByte(AgeableIdx)); break;
case TAG_Int: Age = a_NBT.GetInt (AgeableIdx); break;
default: Age = 0; break;
}
Monster->SetAge(Age);
}
a_Entities.push_back(Monster.release());