Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;
Global player-kicking function (cServer, cRoot); More char * -> AString conversion git-svn-id: http://mc-server.googlecode.com/svn/trunk@221 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -59,12 +59,6 @@ cWebAdmin::~cWebAdmin()
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delete m_Event;
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}
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void ReplaceString( std::string & a_HayStack, const std::string & a_Needle, const std::string & a_ReplaceWith )
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{
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size_t pos1 = a_HayStack.find( a_Needle );
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a_HayStack.replace( pos1, a_Needle.size(), a_ReplaceWith );
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}
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void cWebAdmin::AddPlugin( cWebPlugin* a_Plugin )
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{
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m_Plugins.remove( a_Plugin );
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