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Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients;

Global player-kicking function (cServer, cRoot);
More char * -> AString conversion

git-svn-id: http://mc-server.googlecode.com/svn/trunk@221 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-02-01 22:38:03 +00:00
parent 28ff03fcfe
commit 48d30d6ab4
25 changed files with 702 additions and 324 deletions

View File

@@ -16,80 +16,75 @@
cBlockingTCPLink::cBlockingTCPLink()
: m_Socket( 0 )
cBlockingTCPLink::cBlockingTCPLink(void)
{
}
cBlockingTCPLink::~cBlockingTCPLink()
{
CloseSocket();
}
void cBlockingTCPLink::CloseSocket()
{
if( m_Socket )
if (m_Socket.IsValid())
{
m_Socket.CloseSocket();
m_Socket = 0;
}
}
bool cBlockingTCPLink::Connect( const char* a_Address, unsigned int a_Port )
bool cBlockingTCPLink::Connect(const char * iAddress, unsigned int iPort)
{
if( m_Socket )
assert(!m_Socket.IsValid());
if (m_Socket.IsValid())
{
LOGWARN("WARNING: cTCPLink Connect() called while still connected. ALWAYS disconnect before re-connecting!");
LOGWARN("WARNING: cTCPLink Connect() called while still connected.");
m_Socket.CloseSocket();
}
struct hostent *hp;
unsigned int addr;
struct sockaddr_in server;
#ifdef _WIN32
WSADATA wsaData;
int wsaret=WSAStartup(/*0x101*/ MAKEWORD(2, 2),&wsaData);
if(wsaret!=0)
m_Socket = socket(AF_INET, SOCK_STREAM, 0);
if (!m_Socket.IsValid())
{
LOGERROR("cTCPLink: WSAStartup returned error");
return false;
}
#endif
m_Socket=socket(AF_INET,SOCK_STREAM,0);
#ifdef _WIN32
if( m_Socket==INVALID_SOCKET )
#else
if( m_Socket < 0 )
#endif
{
LOGERROR("cTCPLink: Invalid socket");
m_Socket = 0;
LOGERROR("cTCPLink: Cannot create a socket");
return false;
}
addr=inet_addr( a_Address );
hp=gethostbyaddr((char*)&addr,sizeof(addr),AF_INET);
if(hp==NULL)
addr = inet_addr(iAddress);
hp = gethostbyaddr((char *)&addr, sizeof(addr), AF_INET);
if (hp == NULL)
{
//LOGWARN("cTCPLink: gethostbyaddr returned NULL");
hp = gethostbyname( a_Address );
if( hp == NULL )
hp = gethostbyname(iAddress);
if (hp == NULL)
{
LOGWARN("cTCPLink: Could not resolve %s", a_Address);
LOGWARN("cTCPLink: Could not resolve %s", iAddress);
CloseSocket();
return false;
}
}
server.sin_addr.s_addr=*((unsigned long*)hp->h_addr);
server.sin_family=AF_INET;
server.sin_port=htons( (unsigned short)a_Port );
if( connect( m_Socket, (struct sockaddr*)&server, sizeof(server) ) )
server.sin_addr.s_addr = *((unsigned long *)hp->h_addr);
server.sin_family = AF_INET;
server.sin_port = htons( (unsigned short)iPort);
if (connect(m_Socket, (struct sockaddr *)&server, sizeof(server)))
{
LOGWARN("cTCPLink: No response from server (%i)", errno);
LOGWARN("cTCPLink: Connection to \"%s:%d\" failed (%s)", iAddress, iPort, m_Socket.GetLastErrorString());
CloseSocket();
return false;
}
@@ -97,19 +92,29 @@ bool cBlockingTCPLink::Connect( const char* a_Address, unsigned int a_Port )
return true;
}
int cBlockingTCPLink::Send( char* a_Data, unsigned int a_Size, int a_Flags /* = 0 */ )
int cBlockingTCPLink::Send(char * a_Data, unsigned int a_Size, int a_Flags /* = 0 */ )
{
if( !m_Socket )
assert(m_Socket.IsValid());
if (!m_Socket.IsValid())
{
LOGWARN("cBlockingTCPLink: Trying to send data without a valid connection!");
LOGERROR("cBlockingTCPLink: Trying to send data without a valid connection!");
return -1;
}
return cPacket::SendData( m_Socket, a_Data, a_Size, a_Flags );
}
int cBlockingTCPLink::SendMessage( const char* a_Message, int a_Flags /* = 0 */ )
{
if( !m_Socket )
assert(m_Socket.IsValid());
if (!m_Socket.IsValid())
{
LOGWARN("cBlockingTCPLink: Trying to send message without a valid connection!");
return -1;
@@ -117,21 +122,26 @@ int cBlockingTCPLink::SendMessage( const char* a_Message, int a_Flags /* = 0 */
return cPacket::SendData( m_Socket, a_Message, strlen(a_Message), a_Flags );
}
std::string cBlockingTCPLink::ReceiveData()
void cBlockingTCPLink::ReceiveData(AString & oData)
{
if( !m_Socket ) return "";
assert(m_Socket.IsValid());
if (!m_Socket.IsValid())
{
return;
}
int Received = 0;
char Buffer[256];
std::string Data;
while( (Received = recv(m_Socket, Buffer, 256, 0) ) > 0 )
while ((Received = recv(m_Socket, Buffer, sizeof(Buffer), 0)) > 0)
{
//LOGINFO("Recv: %i", Received);
//LOG("%s", Buffer );
Data.append( Buffer, Received );
memset( Buffer, 0, 256 );
oData.append(Buffer, Received);
}
//LOGINFO("Received returned: %i", Received );
return Data;
}