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Merge branch 'master' into fixes

Conflicts:
	src/World.h
This commit is contained in:
Tiger Wang
2014-04-24 18:57:25 +01:00
78 changed files with 3146 additions and 565 deletions

View File

@@ -661,14 +661,16 @@ cCraftingRecipes::cRecipe * cCraftingRecipes::MatchRecipe(const cItem * a_Crafti
ASSERT(itrS->x + a_OffsetX < a_GridWidth);
ASSERT(itrS->y + a_OffsetY < a_GridHeight);
int GridID = (itrS->x + a_OffsetX) + a_GridStride * (itrS->y + a_OffsetY);
const cItem & Item = itrS->m_Item;
if (
(itrS->x >= a_GridWidth) ||
(itrS->y >= a_GridHeight) ||
(itrS->m_Item.m_ItemType != a_CraftingGrid[GridID].m_ItemType) || // same item type?
(itrS->m_Item.m_ItemCount > a_CraftingGrid[GridID].m_ItemCount) || // not enough items
(Item.m_ItemType != a_CraftingGrid[GridID].m_ItemType) || // same item type?
(Item.m_ItemCount > a_CraftingGrid[GridID].m_ItemCount) || // not enough items
(
(itrS->m_Item.m_ItemDamage > 0) && // should compare damage values?
(itrS->m_Item.m_ItemDamage != a_CraftingGrid[GridID].m_ItemDamage)
(Item.m_ItemDamage > 0) && // should compare damage values?
(Item.m_ItemDamage != a_CraftingGrid[GridID].m_ItemDamage)
)
)
{
@@ -824,7 +826,7 @@ void cCraftingRecipes::HandleFireworks(const cItem * a_CraftingGrid, cCraftingRe
case E_ITEM_DYE:
{
int GridID = (itr->x + a_OffsetX) + a_GridStride * (itr->y + a_OffsetY);
DyeColours.push_back(cFireworkItem::GetVanillaColourCodeFromDye(a_CraftingGrid[GridID].m_ItemDamage));
DyeColours.push_back(cFireworkItem::GetVanillaColourCodeFromDye((NIBBLETYPE)(a_CraftingGrid[GridID].m_ItemDamage & 0x0f)));
break;
}
case E_ITEM_GUNPOWDER: break;