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Exported daylight cycle flag to the protocol.

This commit is contained in:
Howaner
2014-08-11 00:20:28 +02:00
parent 42bad0edec
commit 47c928cab7
12 changed files with 29 additions and 28 deletions

View File

@@ -1286,9 +1286,14 @@ void cProtocol172::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
void cProtocol172::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
ASSERT(m_State == 3); // In game mode?
if (!a_DoDaylightCycle)
{
// When writing a "-" before the number the client ignores it but it will stop the client-side time expiration.
a_TimeOfDay = std::min(-a_TimeOfDay, -1LL);
}
cPacketizer Pkt(*this, 0x03);
Pkt.WriteInt64(a_WorldAge);