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Exported daylight cycle flag to the protocol.

This commit is contained in:
Howaner
2014-08-11 00:20:28 +02:00
parent 42bad0edec
commit 47c928cab7
12 changed files with 29 additions and 28 deletions

View File

@@ -342,13 +342,7 @@ void cClientHandle::Authenticate(const AString & a_Name, const AString & a_UUID,
}
// Send time:
Int64 TimeOfDay = World->GetTimeOfDay();
if (!World->IsDaylightCycleEnabled())
{
// When writing a "-" before the number the client ignores it but it will stop the client-side time expiration.
TimeOfDay = std::min(-TimeOfDay, -1);
}
m_Protocol->SendTimeUpdate(World->GetWorldAge(), TimeOfDay);
m_Protocol->SendTimeUpdate(World->GetWorldAge(), World->GetTimeOfDay(), World->IsDaylightCycleEnabled());
// Send contents of the inventory window
m_Protocol->SendWholeInventory(*m_Player->GetWindow());
@@ -2595,9 +2589,9 @@ void cClientHandle::SendThunderbolt(int a_BlockX, int a_BlockY, int a_BlockZ)
void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay)
void cClientHandle::SendTimeUpdate(Int64 a_WorldAge, Int64 a_TimeOfDay, bool a_DoDaylightCycle)
{
m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay);
m_Protocol->SendTimeUpdate(a_WorldAge, a_TimeOfDay, a_DoDaylightCycle);
}