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Add a formatting function for Vector3 (#4282)

* Vector3: Add custom fmt compatible formatter.

* cLuaState: Add fmt version of ApiParamError

* Use vector formatting in manual bindings

* Always log vectors with FLOG
This commit is contained in:
peterbell10
2018-09-24 21:33:39 +01:00
committed by Alexander Harkness
parent 73689024f0
commit 4727ed2084
27 changed files with 192 additions and 181 deletions

View File

@@ -638,7 +638,7 @@ void cChunk::SpawnMobs(cMobSpawner & a_MobSpawner)
double ActualX = WorldX + 0.5;
double ActualZ = WorldZ + 0.5;
newMob->SetPosition(ActualX, WorldY, ActualZ);
LOGD("Spawning %s #%i at {%d, %d, %d}", newMob->GetClass(), newMob->GetUniqueID(), WorldX, WorldY, WorldZ);
FLOGD("Spawning {0} #{1} at {2}", newMob->GetClass(), newMob->GetUniqueID(), Vector3i{WorldX, WorldY, WorldZ});
NumberOfSuccess++;
} // while (retry)
}
@@ -1056,11 +1056,11 @@ bool cChunk::GrowMelonPumpkin(int a_RelX, int a_RelY, int a_RelZ, BLOCKTYPE a_Bl
{
// Place a randomly-facing produce:
NIBBLETYPE Meta = (ProduceType == E_BLOCK_MELON) ? 0 : static_cast<NIBBLETYPE>(Random.RandInt(4) % 4);
LOGD("Growing melon / pumpkin at {%d, %d, %d} (<%d, %d> from stem), overwriting %s, growing on top of %s, meta %d",
a_RelX + x + m_PosX * cChunkDef::Width, a_RelY, a_RelZ + z + m_PosZ * cChunkDef::Width,
FLOGD("Growing melon / pumpkin at {0} (<{1}, {2}> from stem), overwriting {3}, growing on top of {4}, meta {5}",
PositionToWorldPosition(a_RelX + x, a_RelY, a_RelZ + z),
x, z,
ItemTypeToString(BlockType[CheckType]).c_str(),
ItemTypeToString(Soil).c_str(),
ItemTypeToString(BlockType[CheckType]),
ItemTypeToString(Soil),
Meta
);
VERIFY(UnboundedRelFastSetBlock(a_RelX + x, a_RelY, a_RelZ + z, ProduceType, Meta));