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Implemented item frames, a part of #689

+ Implemented Item Frames
* Fixed Pitch and Yaw being wrongly flipped in the protocol (XOFT!)
This commit is contained in:
Tiger Wang
2014-02-17 23:00:03 +00:00
parent 7aeae734e5
commit 464ec47eb7
7 changed files with 233 additions and 2 deletions

View File

@@ -627,6 +627,7 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity)
case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break;
case cEntity::etTNT: /* TODO */ break;
case cEntity::etExpOrb: /* TODO */ break;
case cEntity::etItemFrame: /* TODO */ break;
case cEntity::etPlayer: return; // Players aren't saved into the world
default:
{