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Changed air drag units to 'interpolated ticks' per second

This commit is contained in:
DevToaster
2015-03-31 11:03:35 -04:00
parent d315534b76
commit 45c84ea933
11 changed files with 18 additions and 14 deletions

View File

@@ -51,7 +51,7 @@ cArrowEntity::cArrowEntity(cPlayer & a_Player, double a_Force) :
m_PickupState = psInCreative;
}
SetGravity(-20.0f);
SetAirDrag(0.2f);
SetAirDrag(0.01f);
}