Added support for additional data in the ParticleEffect Packet
Also started refactoring how broadcasts are handled
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@@ -57,7 +57,7 @@
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#include <stdlib.h>
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#endif
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#include "Broadcaster.h"
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@@ -1459,6 +1459,15 @@ bool cWorld::DoWithChunk(int a_ChunkX, int a_ChunkZ, cChunkCallback & a_Callback
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bool cWorld::DoWithChunkAt(Vector3i a_BlockPos, std::function<bool(cChunk &)> a_Callback)
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{
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return m_ChunkMap->DoWithChunkAt(a_BlockPos, a_Callback);
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}
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void cWorld::GrowTree(int a_X, int a_Y, int a_Z)
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{
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if (GetBlock(a_X, a_Y, a_Z) == E_BLOCK_SAPLING)
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@@ -2241,14 +2250,6 @@ void cWorld::BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animation
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void cWorld::BroadcastParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount, cClientHandle * a_Exclude)
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{
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m_ChunkMap->BroadcastParticleEffect(a_ParticleName, a_SrcX, a_SrcY, a_SrcZ, a_OffsetX, a_OffsetY, a_OffsetZ, a_ParticleData, a_ParticleAmount, a_Exclude);
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}
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void cWorld::BroadcastPlayerListAddPlayer(const cPlayer & a_Player, const cClientHandle * a_Exclude)
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{
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@@ -3770,5 +3771,10 @@ void cWorld::cChunkGeneratorCallbacks::CallHookChunkGenerated (cChunkDesc & a_Ch
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cBroadcaster cWorld::GetBroadcaster()
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{
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return cBroadcaster(this);
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}
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