Added support for additional data in the ParticleEffect Packet
Also started refactoring how broadcasts are handled
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@@ -2374,6 +2374,15 @@ void cClientHandle::SendParticleEffect(const AString & a_ParticleName, float a_S
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void cClientHandle::SendParticleEffect(const AString & a_ParticleName, const Vector3f a_Src, const Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data)
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{
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m_Protocol->SendParticleEffect(a_ParticleName, a_Src, a_Offset, a_ParticleData, a_ParticleAmount, a_Data);
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}
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void cClientHandle::SendPickupSpawn(const cPickup & a_Pickup)
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{
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m_Protocol->SendPickupSpawn(a_Pickup);
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