Merge branch 'master' into ChunkLoader
Conflicts: src/ClientHandle.cpp
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@@ -1500,7 +1500,7 @@ void cProtocol180::SendWindowOpen(const cWindow & a_Window)
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void cProtocol180::SendWindowProperty(const cWindow & a_Window, int a_Property, int a_Value)
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void cProtocol180::SendWindowProperty(const cWindow & a_Window, short a_Property, short a_Value)
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{
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ASSERT(m_State == 3); // In game mode?
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