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Merged branch "branches/hooks" into "trunk".

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2013-01-12 04:46:01 +00:00
parent 71d71410fd
commit 43e6840719
113 changed files with 3762 additions and 5535 deletions

View File

@@ -21,18 +21,35 @@ class cBlockHandler
public:
cBlockHandler(BLOCKTYPE a_BlockType);
// Called when the block gets ticked either by a random tick or by a queued tick
/// Called when the block gets ticked either by a random tick or by a queued tick
virtual void OnUpdate(cWorld *a_World, int a_BlockX, int a_BlockY, int a_BlockZ);
/// Called by cBlockHandler::PlaceBlock after the player has placed a new block
virtual void OnPlacedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir);
/** Called before a block is placed into a world.
The handler should return true to allow placement, false to refuse.
Also, the handler should set a_BlockType and a_BlockMeta to correct values for the newly placed block.
Called by cItemHandler::GetPlacementBlockTypeMeta() if the item is a block
*/
virtual bool GetPlacementBlockTypeMeta(
cWorld * a_World, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
);
/// Called by cWorld::SetBlock() after the block has been set
virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
/// Called by cClientHandle::HandlePlaceBlock() after the player has placed a new block. Called after OnPlaced().
virtual void OnPlacedByPlayer(
cWorld * a_World, cPlayer * a_Player,
int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace,
int a_CursorX, int a_CursorY, int a_CursorZ,
BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta
);
/// Called before the player has destroyed a block
virtual void OnDestroyedByPlayer(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
/// Called when a new block was placed. Called before OnPlacedByPlayer
virtual void OnPlaced(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ, int a_Dir);
/// Called before a block gets destroyed / replaced with air
virtual void OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ);
@@ -46,11 +63,8 @@ public:
virtual void OnDigging(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
/// Called if the user right clicks the block and the block is useable
virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ);
virtual void OnUse(cWorld * a_World, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ);
/// This function handles the real block placement for the give block by a player and also calls OnPlacedByPlayer()
virtual void PlaceBlock(cWorld * a_World, cPlayer * a_Player, NIBBLETYPE a_BlockMeta, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir);
/// Called when the item is mined to convert it into pickups. Pickups may specify multiple items.
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta);