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Improved tamed wolf pack cooperation and projectile reactions

This commit is contained in:
LogicParrot
2016-01-22 20:55:46 +02:00
parent 30b95fcc4e
commit 439b3304f4
13 changed files with 214 additions and 83 deletions

View File

@@ -1642,7 +1642,7 @@ void cClientHandle::HandleUseEntity(UInt32 a_TargetEntityID, bool a_IsLeftClick)
m_Me->AddFoodExhaustion(0.3);
if (a_Entity->IsPawn())
{
m_Me->NotifyFriendlyWolves(static_cast<cPawn*>(a_Entity));
m_Me->NotifyNearbyWolves(static_cast<cPawn*>(a_Entity), true);
}
return true;
}