Added some blocks and items (#3503)
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@@ -31,6 +31,7 @@ bool cFluidSimulator::CanWashAway(BLOCKTYPE a_BlockType)
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{
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switch (a_BlockType)
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{
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case E_BLOCK_BEETROOTS:
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case E_BLOCK_BROWN_MUSHROOM:
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case E_BLOCK_CACTUS:
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case E_BLOCK_COBWEB:
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