Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@761 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -4,28 +4,33 @@
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#include "cPacket.h"
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class cPacket_BlockAction : public cPacket
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class cPacket_BlockAction :
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public cPacket
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{
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public:
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cPacket_BlockAction()
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: m_PosX( 0 )
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, m_PosY( 0 )
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, m_PosZ( 0 )
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: m_BlockX( 0 )
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, m_BlockY( 0 )
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, m_BlockZ( 0 )
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, m_Byte1( 0 )
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, m_Byte2( 0 )
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{ m_PacketID = E_BLOCK_ACTION; }
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{
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m_PacketID = E_BLOCK_ACTION;
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}
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cPacket_BlockAction( const cPacket_BlockAction & a_Copy );
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virtual cPacket* Clone() const { return new cPacket_BlockAction(*this); }
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virtual cPacket * Clone() const { return new cPacket_BlockAction(*this); }
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virtual void Serialize(AString & a_Data) const override;
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int m_PosX; // Block X Coordinate
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short m_PosY; // Block Y Coordinate
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int m_PosZ; // Block Z Coordinate
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int m_BlockX;
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short m_BlockY;
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int m_BlockZ;
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char m_Byte1; // Varies
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char m_Byte2; // Varies
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static const unsigned int c_Size = 1 + 4 + 2 + 4 + 1 + 1;
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};
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