Almost all packets' handling is now rewritten not to use cPacket descendants elsewhere than in cClientHandle.

git-svn-id: http://mc-server.googlecode.com/svn/trunk@761 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-08-19 19:42:32 +00:00
parent 5b36aa1567
commit 427e582d5f
40 changed files with 1089 additions and 507 deletions
+1 -1
View File
@@ -33,7 +33,7 @@ public: //tolua_export
virtual bool OnChunkGenerating (cWorld * a_World, int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override;
virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override;
virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override;
virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override;
virtual bool OnDisconnect (cPlayer * a_Player, const AString & a_Reason) override;
virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override;
virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) override;
virtual bool OnPlayerJoin (cPlayer* a_Player ) override;