Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properly
git-svn-id: http://mc-server.googlecode.com/svn/trunk@273 0a769ca7-a7f5-676a-18bf-c427514a06d6
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+9
-8
@@ -37,8 +37,8 @@ protected:
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cPAKFile(const AString & a_FileName, int a_LayerX, int a_LayerZ);
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~cPAKFile();
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bool SaveChunk(const cChunkPtr & a_Chunk);
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bool LoadChunk(const cChunkPtr & a_Chunk);
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bool SaveChunk(const cChunkCoords & a_Chunk, cWorld * a_World);
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bool LoadChunk(const cChunkCoords & a_Chunk, cWorld * a_World);
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int GetLayerX(void) const {return m_LayerX; }
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int GetLayerZ(void) const {return m_LayerZ; }
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@@ -54,10 +54,11 @@ protected:
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int m_NumDirty; // Number of chunks that were written into m_DataContents but not into the file
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bool LoadChunk(const cChunkPtr & a_Chunk, int a_Offset, sChunkHeader * a_Header);
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void EraseChunk(const cChunkPtr & a_Chunk); // Erases the chunk data from m_DataContents and updates m_ChunkHeaders
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bool SaveChunkToData(const cChunkPtr & a_Chunk); // Saves the chunk to m_DataContents, updates headers and m_NumDirty
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bool LoadChunk(const cChunkCoords & a_Chunk, int a_Offset, sChunkHeader * a_Header, cWorld * a_World);
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void EraseChunk(const cChunkCoords & a_Chunk); // Erases the chunk data from m_DataContents and updates m_ChunkHeaders
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bool SaveChunkToData(const cChunkCoords & a_Chunk, cWorld * a_World); // Saves the chunk to m_DataContents, updates headers and m_NumDirty
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void SynchronizeFile(void); // Writes m_DataContents along with the headers to file, resets m_NumDirty
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void LoadEntitiesFromJson(Json::Value & a_Value, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities, cWorld * a_World);
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} ;
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typedef std::list<cPAKFile *> cPAKFiles;
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@@ -65,11 +66,11 @@ protected:
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cPAKFiles m_PAKFiles; // A MRU cache of PAK files
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/// Loads the correct PAK file either from cache or from disk, manages the m_PAKFiles cache
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cPAKFile * LoadPAKFile(const cChunkPtr & a_Chunk);
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cPAKFile * LoadPAKFile(const cChunkCoords & a_Chunk);
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// cWSSchema overrides:
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virtual bool LoadChunk(const cChunkPtr & a_Chunk) override;
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virtual bool SaveChunk(const cChunkPtr & a_Chunk) override;
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virtual bool LoadChunk(const cChunkCoords & a_Chunk) override;
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virtual bool SaveChunk(const cChunkCoords & a_Chunk) override;
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virtual const AString GetName(void) const override {return "compact"; }
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} ;
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