Completely removed support for old style Lua plugins (can use both Plugin and NewPlugin in settings.ini for now)
Removed cPlugin_Lua, obviously cPluginManager stores plugins by their (folder)name cPluginManager now scans the Plugins folder for potential plugins and adds them as non-loaded plugins Added a DisablePlugin and LoadPlugin to disable and load plugins on a per-plugin basis instead of all at once cPluginManager::FindPlugins refreshes the plugin list by removing non-existing plugins and adding new plugins Made it incredibly easy to use new plugins from the WebAdmin Exposed some food/hunger related functions in cPlayer to Lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@959 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -521,17 +521,27 @@ static int tolua_cPluginManager_GetAllPlugins(lua_State* tolua_S)
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{
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cPluginManager* self = (cPluginManager*) tolua_tousertype(tolua_S,1,0);
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const cPluginManager::PluginList & AllPlugins = self->GetAllPlugins();
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const cPluginManager::PluginMap & AllPlugins = self->GetAllPlugins();
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lua_createtable(tolua_S, AllPlugins.size(), 0);
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lua_newtable(tolua_S);
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//lua_createtable(tolua_S, AllPlugins.size(), 0);
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int newTable = lua_gettop(tolua_S);
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int index = 1;
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cPluginManager::PluginList::const_iterator iter = AllPlugins.begin();
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cPluginManager::PluginMap::const_iterator iter = AllPlugins.begin();
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while(iter != AllPlugins.end())
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{
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const cPlugin* Plugin = *iter;
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tolua_pushusertype( tolua_S, (void*)Plugin, "const cPlugin" );
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lua_rawseti(tolua_S, newTable, index);
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const cPlugin* Plugin = iter->second;
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tolua_pushstring( tolua_S, iter->first.c_str() );
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if( Plugin != NULL )
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{
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tolua_pushusertype( tolua_S, (void*)Plugin, "const cPlugin" );
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}
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else
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{
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tolua_pushboolean(tolua_S, 0);
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}
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//lua_rawseti(tolua_S, newTable, index);
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lua_rawset(tolua_S, -3);
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++iter;
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++index;
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}
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