Fixes #606
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@@ -1876,6 +1876,13 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N
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{
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return;
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}
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int OwnerIdx = a_NBT.FindChildByName(a_TagIdx, "Owner");
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AString OwnerName = a_NBT.GetString(OwnerIdx);
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if (OwnerName != "")
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{
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Monster->SetOwner(OwnerName);
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Monster->SetIsTame(true);
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}
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a_Entities.push_back(Monster.release());
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}
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