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Correct world height validations.

Unify the way we test block above the current one (Height - 1 instead of a_RelY + 1).
Allow generation of world of flat height = 255
This commit is contained in:
Tommy Santerre
2015-02-14 17:11:38 -05:00
parent abd3f06a76
commit 3f6d823aa4
18 changed files with 31 additions and 22 deletions

View File

@@ -98,7 +98,7 @@ void cBoat::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
SetSpeed(GetSpeed() * 0.97); // Slowly decrease the speed
if ((POSY_TOINT < 0) || (POSY_TOINT > cChunkDef::Height))
if ((POSY_TOINT < 0) || (POSY_TOINT >= cChunkDef::Height))
{
return;
}