recover hotbar selected slot after reconnect (#4249)
1. implement protocol message SendHeldItemChange 2. add save / load inventory equipped item slot in JSON 3. send held item slot message after player connect to server Fixes #4189
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peterbell10
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7b431bed51
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3e802932a6
@@ -176,6 +176,7 @@ public: // tolua_export
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void SendExplosion (double a_BlockX, double a_BlockY, double a_BlockZ, float a_Radius, const cVector3iArray & a_BlocksAffected, const Vector3d & a_PlayerMotion);
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void SendGameMode (eGameMode a_GameMode);
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void SendHealth (void);
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void SendHeldItemChange (int a_ItemIndex);
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void SendHideTitle (void); // tolua_export
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void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item);
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void SendLeashEntity (const cEntity & a_Entity, const cEntity & a_EntityLeashedTo);
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