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recover hotbar selected slot after reconnect (#4249)

1. implement protocol message SendHeldItemChange
2. add save / load inventory equipped item slot in JSON
3. send held item slot message after player connect to server

Fixes #4189
This commit is contained in:
changyong guo
2018-07-23 06:23:33 +08:00
committed by peterbell10
parent 7b431bed51
commit 3e802932a6
12 changed files with 79 additions and 0 deletions

View File

@@ -417,6 +417,9 @@ void cClientHandle::FinishAuthenticate(const AString & a_Name, const cUUID & a_U
// Send experience
m_Player->SendExperience();
// Send hotbar active slot
m_Player->SendHotbarActiveSlot();
// Send player list items
SendPlayerListAddPlayer(*m_Player);
cRoot::Get()->BroadcastPlayerListsAddPlayer(*m_Player);
@@ -2635,6 +2638,15 @@ void cClientHandle::SendHealth(void)
void cClientHandle::SendHeldItemChange(int a_ItemIndex)
{
m_Protocol->SendHeldItemChange(a_ItemIndex);
}
void cClientHandle::SendHideTitle(void)
{
m_Protocol->SendHideTitle();