Implemented Chest Minecarts
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@@ -36,7 +36,6 @@ cFurnaceEntity::cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTY
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m_LastProgressFuel(0),
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m_LastProgressCook(0)
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{
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cBlockEntityWindowOwner::SetBlockEntity(this);
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m_Contents.AddListener(*this);
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}
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