Implemented Chest Minecarts
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@@ -19,7 +19,6 @@ cDropSpenserEntity::cDropSpenserEntity(BLOCKTYPE a_BlockType, int a_BlockX, int
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m_ShouldDropSpense(false),
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m_IsPowered(false)
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{
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SetBlockEntity(this); // cBlockEntityWindowOwner
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}
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