Implemented Chest Minecarts
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@@ -17,7 +17,6 @@
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cDispenserEntity::cDispenserEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) :
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super(E_BLOCK_DISPENSER, a_BlockX, a_BlockY, a_BlockZ, a_World)
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{
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SetBlockEntity(this); // cBlockEntityWindowOwner
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}
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