Added moar mobs!
+ Added dragons + Added golems + Added giants + Added horses + Added some missing items + Added missing spawn egg metas
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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
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#include "IronGolem.h"
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cIronGolem::cIronGolem(void) :
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super("IronGolem", 99, "mob.IronGolem.hit", "mob.IronGolem.death", 1.4, 2.9)
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{
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}
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void cIronGolem::GetDrops(cItems & a_Drops, cEntity * a_Killer)
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{
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AddRandomDropItem(a_Drops, 0, 5, E_ITEM_IRON);
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}
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