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Some emplace_back replacements (#5149)

* replace push_back with emplace_back when a new object was created in the function call
This commit is contained in:
12xx12
2021-03-07 17:31:43 +01:00
committed by GitHub
parent d9a2b8611c
commit 3daf253b7f
30 changed files with 194 additions and 194 deletions

View File

@@ -34,7 +34,7 @@ void cPainting::GetDrops(cItems & a_Items, cEntity * a_Killer)
{
if ((a_Killer != nullptr) && a_Killer->IsPlayer() && !static_cast<cPlayer *>(a_Killer)->IsGameModeCreative())
{
a_Items.push_back(cItem(E_ITEM_PAINTING));
a_Items.emplace_back(E_ITEM_PAINTING);
}
}