cPainting saving implemented
Additionally, it now inherits from cHangingEntity.
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@@ -24,8 +24,6 @@ cHangingEntity::cHangingEntity(eEntityType a_EntityType, eBlockFace a_Facing, do
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void cHangingEntity::SpawnOn(cClientHandle & a_ClientHandle)
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{
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SetYaw(GetProtocolFacing() * 90);
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a_ClientHandle.SendSpawnObject(*this, 71, GetProtocolFacing(), (Byte)GetYaw(), (Byte)GetPitch());
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a_ClientHandle.SendEntityMetadata(*this);
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}
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