remove y-coord from chunks
This commit is contained in:
@@ -116,7 +116,7 @@ public:
|
||||
void Stop(void);
|
||||
|
||||
/// Queues the chunk for generation; removes duplicate requests
|
||||
void QueueGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
|
||||
void QueueGenerateChunk(int a_ChunkX, int a_ChunkZ);
|
||||
|
||||
/// Generates the biomes for the specified chunk (directly, not in a separate thread). Used by the world loader if biomes failed loading.
|
||||
void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
|
||||
@@ -154,7 +154,7 @@ private:
|
||||
// cIsThread override:
|
||||
virtual void Execute(void) override;
|
||||
|
||||
void DoGenerate(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
|
||||
void DoGenerate(int a_ChunkX, int a_ChunkZ);
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user