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remove y-coord from chunks

This commit is contained in:
LO1ZB
2014-08-28 11:36:35 +02:00
parent e54c78923e
commit 3c1c073714
18 changed files with 208 additions and 217 deletions

View File

@@ -116,7 +116,7 @@ public:
void Stop(void);
/// Queues the chunk for generation; removes duplicate requests
void QueueGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
void QueueGenerateChunk(int a_ChunkX, int a_ChunkZ);
/// Generates the biomes for the specified chunk (directly, not in a separate thread). Used by the world loader if biomes failed loading.
void GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap);
@@ -154,7 +154,7 @@ private:
// cIsThread override:
virtual void Execute(void) override;
void DoGenerate(int a_ChunkX, int a_ChunkY, int a_ChunkZ);
void DoGenerate(int a_ChunkX, int a_ChunkZ);
};