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remove y-coord from chunks

This commit is contained in:
LO1ZB
2014-08-28 11:36:35 +02:00
parent e54c78923e
commit 3c1c073714
18 changed files with 208 additions and 217 deletions

View File

@@ -81,7 +81,7 @@ void cChunkSender::ChunkReady(int a_ChunkX, int a_ChunkZ)
// This is probably never gonna be called twice for the same chunk, and if it is, we don't mind, so we don't check
{
cCSLock Lock(m_CS);
m_ChunksReady.push_back(cChunkCoords(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ));
m_ChunksReady.push_back(cChunkCoords(a_ChunkX, a_ChunkZ));
}
m_evtQueue.Set();
}
@@ -95,12 +95,12 @@ void cChunkSender::QueueSendChunkTo(int a_ChunkX, int a_ChunkZ, cClientHandle *
ASSERT(a_Client != NULL);
{
cCSLock Lock(m_CS);
if (std::find(m_SendChunks.begin(), m_SendChunks.end(), sSendChunk(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ, a_Client)) != m_SendChunks.end())
if (std::find(m_SendChunks.begin(), m_SendChunks.end(), sSendChunk(a_ChunkX, a_ChunkZ, a_Client)) != m_SendChunks.end())
{
// Already queued, bail out
return;
}
m_SendChunks.push_back(sSendChunk(a_ChunkX, ZERO_CHUNK_Y, a_ChunkZ, a_Client));
m_SendChunks.push_back(sSendChunk(a_ChunkX, a_ChunkZ, a_Client));
}
m_evtQueue.Set();
}
@@ -160,7 +160,7 @@ void cChunkSender::Execute(void)
m_ChunksReady.pop_front();
Lock.Unlock();
SendChunk(Coords.m_ChunkX, Coords.m_ChunkY, Coords.m_ChunkZ, NULL);
SendChunk(Coords.m_ChunkX, Coords.m_ChunkZ, NULL);
}
else
{
@@ -169,7 +169,7 @@ void cChunkSender::Execute(void)
m_SendChunks.pop_front();
Lock.Unlock();
SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkY, Chunk.m_ChunkZ, Chunk.m_Client);
SendChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ, Chunk.m_Client);
}
Lock.Lock();
int RemoveCount = m_RemoveCount;
@@ -186,14 +186,14 @@ void cChunkSender::Execute(void)
void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClientHandle * a_Client)
void cChunkSender::SendChunk(int a_ChunkX, int a_ChunkZ, cClientHandle * a_Client)
{
ASSERT(m_World != NULL);
// Ask the client if it still wants the chunk:
if (a_Client != NULL)
{
if (!a_Client->WantsSendChunk(a_ChunkX, a_ChunkY, a_ChunkZ))
if (!a_Client->WantsSendChunk(a_ChunkX, a_ChunkZ))
{
return;
}