ProtoProxy: Uses cTimer for the timing information.

Previously used clock() is not suitable for the task, unfortunately it worked in MSVC.
This commit is contained in:
madmaxoft
2013-08-30 10:10:56 +02:00
parent 86eb71868b
commit 3c0e08ee71
4 changed files with 14 additions and 5 deletions
+2 -3
View File
@@ -241,7 +241,7 @@ cConnection::cConnection(SOCKET a_ClientSocket, cServer & a_Server) :
m_Server(a_Server),
m_ClientSocket(a_ClientSocket),
m_ServerSocket(-1),
m_BeginTick(clock()),
m_BeginTick(m_Timer.GetNowTime()),
m_ClientState(csUnencrypted),
m_ServerState(csUnencrypted),
m_Nonce(0),
@@ -478,8 +478,7 @@ bool cConnection::RelayFromClient(void)
double cConnection::GetRelativeTime(void)
{
return (double)(clock() - m_BeginTick) / CLOCKS_PER_SEC;
return (double)(m_Timer.GetNowTime() - m_BeginTick) / 1000;
}