1.8: Added ParticleEffect packet.
This commit is contained in:
@@ -617,7 +617,7 @@ void cChunkMap::BroadcastEntityAnimation(const cEntity & a_Entity, char a_Animat
|
||||
|
||||
|
||||
|
||||
void cChunkMap::BroadcastParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmmount, cClientHandle * a_Exclude)
|
||||
void cChunkMap::BroadcastParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount, cClientHandle * a_Exclude)
|
||||
{
|
||||
cCSLock Lock(m_CSLayers);
|
||||
int ChunkX, ChunkZ;
|
||||
@@ -629,7 +629,7 @@ void cChunkMap::BroadcastParticleEffect(const AString & a_ParticleName, float a_
|
||||
return;
|
||||
}
|
||||
// It's perfectly legal to broadcast packets even to invalid chunks!
|
||||
Chunk->BroadcastParticleEffect(a_ParticleName, a_SrcX, a_SrcY, a_SrcZ, a_OffsetX, a_OffsetY, a_OffsetZ, a_ParticleData, a_ParticleAmmount, a_Exclude);
|
||||
Chunk->BroadcastParticleEffect(a_ParticleName, a_SrcX, a_SrcY, a_SrcZ, a_OffsetX, a_OffsetY, a_OffsetZ, a_ParticleData, a_ParticleAmount, a_Exclude);
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user