Source files cleanup: Removed unused cBlockToPickup
git-svn-id: http://mc-server.googlecode.com/svn/trunk@884 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
@@ -25,7 +25,6 @@
|
||||
#include "cItem.h"
|
||||
#include "cNoise.h"
|
||||
#include "cRoot.h"
|
||||
#include "cBlockToPickup.h"
|
||||
#include "MersenneTwister.h"
|
||||
#include "cPlayer.h"
|
||||
#include "BlockArea.h"
|
||||
@@ -440,84 +439,6 @@ void cChunk::CheckBlocks(void)
|
||||
|
||||
m_World->SetBlock(WorldPos.x, WorldPos.y, WorldPos.z, E_BLOCK_AIR, 0);
|
||||
}
|
||||
|
||||
/*
|
||||
BLOCKTYPE BlockType = GetBlock(index);
|
||||
NIBBLETYPE BlockMeta = GetMeta (index);
|
||||
switch (BlockType)
|
||||
{
|
||||
// Stuff that drops when block below is destroyed:
|
||||
case E_BLOCK_REDSTONE_REPEATER_OFF:
|
||||
case E_BLOCK_REDSTONE_REPEATER_ON:
|
||||
case E_BLOCK_REDSTONE_WIRE:
|
||||
case E_BLOCK_CACTUS:
|
||||
case E_BLOCK_REEDS:
|
||||
case E_BLOCK_WOODEN_PRESSURE_PLATE:
|
||||
case E_BLOCK_STONE_PRESSURE_PLATE:
|
||||
case E_BLOCK_MINECART_TRACKS:
|
||||
case E_BLOCK_SIGN_POST:
|
||||
case E_BLOCK_CROPS:
|
||||
case E_BLOCK_SAPLING:
|
||||
case E_BLOCK_YELLOW_FLOWER:
|
||||
case E_BLOCK_RED_ROSE:
|
||||
case E_BLOCK_RED_MUSHROOM:
|
||||
case E_BLOCK_BROWN_MUSHROOM:
|
||||
case E_BLOCK_SNOW:
|
||||
{
|
||||
if (GetBlock(BlockPos.x, BlockPos.y - 1, BlockPos.z) == E_BLOCK_AIR)
|
||||
{
|
||||
SetBlock( BlockPos, E_BLOCK_AIR, 0 );
|
||||
|
||||
Vector3i WorldPos = PositionToWorldPosition( BlockPos );
|
||||
|
||||
m_World->GetSimulatorManager()->WakeUp(WorldPos.x, WorldPos.y, WorldPos.z);
|
||||
|
||||
cItems Pickups;
|
||||
cBlockToPickup::ToPickup(BlockType, BlockMeta, E_ITEM_EMPTY, Pickups);
|
||||
m_World->SpawnItemPickups(Pickups, WorldPos.x, WorldPos.y, WorldPos.z);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case E_BLOCK_REDSTONE_TORCH_OFF:
|
||||
case E_BLOCK_REDSTONE_TORCH_ON:
|
||||
case E_BLOCK_TORCH:
|
||||
{
|
||||
char Dir = cTorch::MetaDataToDirection( GetNibble( m_BlockMeta, BlockPos ) );
|
||||
Vector3i WorldPos = PositionToWorldPosition( BlockPos );
|
||||
|
||||
Vector3i AttachedTo = WorldPos;
|
||||
AddDirection( AttachedTo.x, AttachedTo.y, AttachedTo.z, Dir, true );
|
||||
if( m_World->GetBlock( AttachedTo ) == E_BLOCK_AIR )
|
||||
{
|
||||
SetBlock( BlockPos, E_BLOCK_AIR, 0 );
|
||||
|
||||
m_World->GetSimulatorManager()->WakeUp(WorldPos.x, WorldPos.y, WorldPos.z);
|
||||
|
||||
cItems Pickups;
|
||||
cBlockToPickup::ToPickup(BlockType, BlockMeta, E_ITEM_EMPTY, Pickups);
|
||||
m_World->SpawnItemPickups(Pickups, WorldPos.x, WorldPos.y, WorldPos.z);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case E_BLOCK_LADDER:
|
||||
{
|
||||
char Dir = cLadder::MetaDataToDirection( GetNibble( m_BlockMeta, BlockPos ) );
|
||||
Vector3i WorldPos = PositionToWorldPosition( BlockPos );
|
||||
Vector3i AttachedTo = WorldPos;
|
||||
AddDirection( AttachedTo.x, AttachedTo.y, AttachedTo.z, Dir, true );
|
||||
if( m_World->GetBlock( AttachedTo ) == E_BLOCK_AIR )
|
||||
{
|
||||
SetBlock( BlockPos, E_BLOCK_AIR, 0 );
|
||||
cItems Pickups;
|
||||
cBlockToPickup::ToPickup(BlockType, BlockMeta, E_ITEM_EMPTY, Pickups);
|
||||
m_World->SpawnItemPickups(Pickups, WorldPos.x, WorldPos.y, WorldPos.z);
|
||||
}
|
||||
break;
|
||||
}
|
||||
} // switch (BlockType)
|
||||
*/
|
||||
} // for itr - ToTickBlocks[]
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user