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Source files cleanup: Removed unused cBlockToPickup

git-svn-id: http://mc-server.googlecode.com/svn/trunk@884 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com
2012-09-23 21:09:13 +00:00
parent 16f44ab7de
commit 3953277568
10 changed files with 36 additions and 133 deletions

View File

@@ -25,7 +25,6 @@
#include "cItem.h"
#include "cNoise.h"
#include "cRoot.h"
#include "cBlockToPickup.h"
#include "MersenneTwister.h"
#include "cPlayer.h"
#include "BlockArea.h"
@@ -440,84 +439,6 @@ void cChunk::CheckBlocks(void)
m_World->SetBlock(WorldPos.x, WorldPos.y, WorldPos.z, E_BLOCK_AIR, 0);
}
/*
BLOCKTYPE BlockType = GetBlock(index);
NIBBLETYPE BlockMeta = GetMeta (index);
switch (BlockType)
{
// Stuff that drops when block below is destroyed:
case E_BLOCK_REDSTONE_REPEATER_OFF:
case E_BLOCK_REDSTONE_REPEATER_ON:
case E_BLOCK_REDSTONE_WIRE:
case E_BLOCK_CACTUS:
case E_BLOCK_REEDS:
case E_BLOCK_WOODEN_PRESSURE_PLATE:
case E_BLOCK_STONE_PRESSURE_PLATE:
case E_BLOCK_MINECART_TRACKS:
case E_BLOCK_SIGN_POST:
case E_BLOCK_CROPS:
case E_BLOCK_SAPLING:
case E_BLOCK_YELLOW_FLOWER:
case E_BLOCK_RED_ROSE:
case E_BLOCK_RED_MUSHROOM:
case E_BLOCK_BROWN_MUSHROOM:
case E_BLOCK_SNOW:
{
if (GetBlock(BlockPos.x, BlockPos.y - 1, BlockPos.z) == E_BLOCK_AIR)
{
SetBlock( BlockPos, E_BLOCK_AIR, 0 );
Vector3i WorldPos = PositionToWorldPosition( BlockPos );
m_World->GetSimulatorManager()->WakeUp(WorldPos.x, WorldPos.y, WorldPos.z);
cItems Pickups;
cBlockToPickup::ToPickup(BlockType, BlockMeta, E_ITEM_EMPTY, Pickups);
m_World->SpawnItemPickups(Pickups, WorldPos.x, WorldPos.y, WorldPos.z);
}
break;
}
case E_BLOCK_REDSTONE_TORCH_OFF:
case E_BLOCK_REDSTONE_TORCH_ON:
case E_BLOCK_TORCH:
{
char Dir = cTorch::MetaDataToDirection( GetNibble( m_BlockMeta, BlockPos ) );
Vector3i WorldPos = PositionToWorldPosition( BlockPos );
Vector3i AttachedTo = WorldPos;
AddDirection( AttachedTo.x, AttachedTo.y, AttachedTo.z, Dir, true );
if( m_World->GetBlock( AttachedTo ) == E_BLOCK_AIR )
{
SetBlock( BlockPos, E_BLOCK_AIR, 0 );
m_World->GetSimulatorManager()->WakeUp(WorldPos.x, WorldPos.y, WorldPos.z);
cItems Pickups;
cBlockToPickup::ToPickup(BlockType, BlockMeta, E_ITEM_EMPTY, Pickups);
m_World->SpawnItemPickups(Pickups, WorldPos.x, WorldPos.y, WorldPos.z);
}
break;
}
case E_BLOCK_LADDER:
{
char Dir = cLadder::MetaDataToDirection( GetNibble( m_BlockMeta, BlockPos ) );
Vector3i WorldPos = PositionToWorldPosition( BlockPos );
Vector3i AttachedTo = WorldPos;
AddDirection( AttachedTo.x, AttachedTo.y, AttachedTo.z, Dir, true );
if( m_World->GetBlock( AttachedTo ) == E_BLOCK_AIR )
{
SetBlock( BlockPos, E_BLOCK_AIR, 0 );
cItems Pickups;
cBlockToPickup::ToPickup(BlockType, BlockMeta, E_ITEM_EMPTY, Pickups);
m_World->SpawnItemPickups(Pickups, WorldPos.x, WorldPos.y, WorldPos.z);
}
break;
}
} // switch (BlockType)
*/
} // for itr - ToTickBlocks[]
}