Fixed a deadlock by removing clients from all chunks upon their exit, not using the clients chunklists.
git-svn-id: http://mc-server.googlecode.com/svn/trunk@426 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@@ -1345,9 +1345,9 @@ void cWorld::RemoveChunkClient(int a_ChunkX, int a_ChunkY, int a_ChunkZ, cClient
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void cWorld::RemoveClientFromChunks(cClientHandle * a_Client, const cChunkCoordsList & a_Chunks)
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void cWorld::RemoveClientFromChunks(cClientHandle * a_Client)
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{
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m_ChunkMap->RemoveClientFromChunks(a_Client, a_Chunks);
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m_ChunkMap->RemoveClientFromChunks(a_Client);
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}
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